Cartographic journal (the) / British cartographic society . Vol 56 n° 2Paru le : 01/05/2019 |
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Code-barres | Cote | Support | Localisation | Section | Disponibilité |
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030-2019021 | RAB | Revue | Centre de documentation | En réserve L003 | Disponible |
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Ajouter le résultat dans votre panierCartographic symbol design considerations for the space–time cube / Christopher League in Cartographic journal (the), Vol 56 n° 2 (May 2019)
[article]
Titre : Cartographic symbol design considerations for the space–time cube Type de document : Article/Communication Auteurs : Christopher League, Auteur ; Patrick Kennelly, Auteur Année de publication : 2019 Article en page(s) : pp 117 - 133 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] conception cartographique
[Termes IGN] cube espace-temps
[Termes IGN] données localisées 2D
[Termes IGN] données spatiotemporelles
[Termes IGN] figuré ponctuel
[Termes IGN] saturation de la couleur
[Termes IGN] sémiologie graphique
[Termes IGN] symbole graphique 3D
[Vedettes matières IGN] GéovisualisationRésumé : (Auteur) The cartographic representation of geographic phenomena in the space–time cube comes with special challenges and opportunities when compared with two-dimensional maps. While the added dimension allows the display of attributes that vary with time, it is difficult to display rapidly varying temporal data given the limited display height. In this study, we adapt 2D cyclic point symbols to construct 3D surfaces designed along a helical path for the space–time cube. We demonstrate how these complex 3D helical surfaces can display detailed data, including data reported daily over 100 years and data reported in four-hour intervals over a year. To create the point symbols, each value is plotted along the curve of a helix, with each turn of the helix representing one year or week, respectively. The model is modified by varying the radii from the time axis to all points using the attribute value, in these cases maximum daily temperature and four-hourly ridership, and then creating a triangulated surface from the resulting points. Using techniques common to terrain representation, we apply hue and saturation to the surface based on attribute values, and lightness based on relief shading. Multiple surfaces can be displayed in a space–time cube with a consistent time interval facing the viewer, and the surfaces or viewer perspective can be rotated to display synchronized variations. We see this method as one example of how cartographic design can refine or enhance operations in the space–time cube. Numéro de notice : A2019-239 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1080/00087041.2018.1533291 Date de publication en ligne : 29/05/2019 En ligne : https://doi.org/10.1080/00087041.2018.1533291 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=92931
in Cartographic journal (the) > Vol 56 n° 2 (May 2019) . - pp 117 - 133[article]Exemplaires(1)
Code-barres Cote Support Localisation Section Disponibilité 030-2019021 RAB Revue Centre de documentation En réserve L003 Disponible An artificial bee colony-based algorithm to automatically create colour schemes for geovisualizations / Mingguang Wu in Cartographic journal (the), Vol 56 n° 2 (May 2019)
[article]
Titre : An artificial bee colony-based algorithm to automatically create colour schemes for geovisualizations Type de document : Article/Communication Auteurs : Mingguang Wu, Auteur ; Taisheng Chen, Auteur ; et al., Auteur Année de publication : 2019 Article en page(s) : pp 161 - 174 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] apprentissage automatique
[Termes IGN] base de règles
[Termes IGN] carte sur mesure
[Termes IGN] couleur à l'écran
[Termes IGN] optimisation par colonie de fourmis
[Vedettes matières IGN] GéovisualisationRésumé : (Auteur) Creating appropriate colour schemes is challenging for both novice and experienced cartographers. This paper introduces an artificial bee colony (ABC) algorithm to automatically create various colour schemes. Colour scheme creation is treated as a constrained search problem in a continuous colour space. We considered the gamut of the target device and a series of cartographic rules, such as convention, discrimination, contrast, perceptual uniformity and brightness mirror, in the ABC algorithm and presented detailed initialization, fitness definition, local exploration, and global exploration methods for creating qualitative, sequential and diverging colour schemes. The proposed method is evaluated with a case study, and the results indicate that compared with the brute force search method, the proposed method can create satisfying colour schemes of similar quality but significantly improved efficiency. Numéro de notice : A2019-240 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1080/00087041.2018.1507182 Date de publication en ligne : 20/11/2018 En ligne : https://doi.org/10.1080/00087041.2018.1507182 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=92933
in Cartographic journal (the) > Vol 56 n° 2 (May 2019) . - pp 161 - 174[article]Exemplaires(1)
Code-barres Cote Support Localisation Section Disponibilité 030-2019021 RAB Revue Centre de documentation En réserve L003 Disponible