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Auteur Nick Hedley |
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Extended reality in spatial sciences: A review of research challenges and future directions / Arzu Çöltekin in ISPRS International journal of geo-information, vol 9 n° 7 (July 2020)
[article]
Titre : Extended reality in spatial sciences: A review of research challenges and future directions Type de document : Article/Communication Auteurs : Arzu Çöltekin, Auteur ; Ian M. Lochhead, Auteur ; Marguerite Madden, Auteur ; Sidonie Christophe , Auteur ; Alexandre Devaux , Auteur ; Christopher Pettit, Auteur ; Oliver Lock, Auteur ; Shashwat Shukla, Auteur ; Lukas Herman, Auteur ; Zdenek Stachoň, Auteur ; Petr Kubíček, Auteur ; Dajana Snopková, Auteur ; Sergio Bernardes, Auteur ; Nick Hedley, Auteur Année de publication : 2020 Projets : 1-Pas de projet / Article en page(s) : n° 439 Note générale : bibliographie
The work in this manuscript has been partially funded by (a) Masaryk University internal research grant MUNI/A/1356/2019, (b) Learning Technologies Grant from the University of Georgia Center for Teaching and Learning and (c) University of Applied Sciences and Arts Northwestern Switzerland internal research grant “TP3 VR Labs» (T440-0002-100).Langues : Anglais (eng) Descripteur : [Termes IGN] environnement géographique virtuel
[Termes IGN] réalité augmentée
[Termes IGN] réalité mixte
[Termes IGN] réalité virtuelle
[Termes IGN] recherche et développement
[Vedettes matières IGN] GéovisualisationRésumé : (auteur) This manuscript identifies and documents unsolved problems and research challenges in the extended reality (XR) domain (i.e., virtual (VR), augmented (AR), and mixed reality (MR)). The manuscript is structured to include technology, design, and human factor perspectives. The text is visualization/display-focused, that is, other modalities such as audio, haptic, smell, and touch, while important for XR, are beyond the scope of this paper. We further narrow our focus to mainly geospatial research, with necessary deviations to other domains where these technologies are widely researched. The main objective of the study is to provide an overview of broader research challenges and directions in XR, especially in spatial sciences. Aside from the research challenges identified based on a comprehensive literature review, we provide case studies with original results from our own studies in each section as examples to demonstrate the relevance of the challenges in the current research. We believe that this paper will be of relevance to anyone who has scientific interest in extended reality, and/or uses these systems in their research. Numéro de notice : A2020-418 Affiliation des auteurs : UGE-LASTIG+Ext (2020- ) Thématique : GEOMATIQUE/INFORMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.3390/ijgi9070439 Date de publication en ligne : 15/07/2020 En ligne : https://doi.org/10.3390/ijgi9070439 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=95527
in ISPRS International journal of geo-information > vol 9 n° 7 (July 2020) . - n° 439[article]Modeling evacuation in institutional space: Linking three-dimensional data capture, simulation, analysis, and visualization workflows for risk assessment and communication / Ian M. Lochhead in Information visualization, vol 18 n° 1 (January 2019)
[article]
Titre : Modeling evacuation in institutional space: Linking three-dimensional data capture, simulation, analysis, and visualization workflows for risk assessment and communication Type de document : Article/Communication Auteurs : Ian M. Lochhead, Auteur ; Nick Hedley, Auteur Année de publication : 2019 Note générale : bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] analyse géovisuelle
[Termes IGN] données localisées
[Termes IGN] gestion de crise
[Termes IGN] modèle dynamique
[Termes IGN] modélisation 3D
[Vedettes matières IGN] GéovisualisationRésumé : (auteur) This article presents exploratory research to develop new workflows that address the challenges of adequately capturing the geometry and topology of complex institutional spaces, the analysis of prescriptive evacuation plans, and the simulation of human movement and behavior in emergency scenarios. We present a collection of geovisual analytical environments that were developed to permit new ways to view and assess risk, evacuation, and human movement. Part of this research considers how different approaches to the representation of complex institutional space, using three-dimensional capture technologies at multiple resolutions (or derived from conventional formats, such as building plans), have implicit advantages or liabilities in the analysis of risk and human evacuation. We combine three-dimensional data capture methods with geographical information science theory, three-dimensional game engines, three-dimensional evacuation simulations and spatial analyses that address the variability of campus populations, and draw upon three-dimensional modeling and photogrammetry for the assessment of real-world features in digital space. The outcome of this research demonstrates agile workflows that address emergency planning requirements, but could also enable enhanced visual analysis and interactive learning by all campus citizens. Furthermore, this work reveals key considerations and limitations associated with the dynamic nature of evacuation events and the static environments in which they have been simulated. Numéro de notice : A2019-400 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article DOI : 10.1177/1473871617720811 Date de publication en ligne : 28/07/2017 En ligne : https://doi.org/10.1177/1473871617720811 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=89119
in Information visualization > vol 18 n° 1 (January 2019)[article]Flexible mixed reality and situated simulation as emerging forms of Geovisualization / Chris Lonergan in Cartographica, vol 49 n° 3 (September 2014)
[article]
Titre : Flexible mixed reality and situated simulation as emerging forms of Geovisualization Type de document : Article/Communication Auteurs : Chris Lonergan, Auteur ; Nick Hedley, Auteur Année de publication : 2014 Article en page(s) : pp 175 -187 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Vedettes matières IGN] Applications photogrammétriques
[Termes IGN] analyse géovisuelle
[Termes IGN] réalité augmentée
[Termes IGN] réalité virtuelle
[Termes IGN] simulation dynamique
[Termes IGN] simulation spatiale
[Termes IGN] visualisation dynamiqueRésumé : (Auteur) This article reports on the applied research behind a geospatial mobile augmented reality system that can run in situ simulations of dynamic spatial phenomena. The authors summarize previous work that has led to a critical convergence of enabling technologies and identify new forms of geovisualization facilitated by these technologies. The article introduces situated simulation as a new form of augmented situated geovisual analysis, using two versions of a prototype system called A Touch of Rain. This system allows users to run augmented precipitation simulations in real space, in which virtual rain falls on and interacts with real landscapes and buildings, and thus to perform augmented geovisual analysis. This method opens up new opportunities to link geospatial data, models, and everyday spaces. The authors conclude by discussing implications and opportunities for GIScience. Numéro de notice : A2014-506 Affiliation des auteurs : non IGN Thématique : IMAGERIE Nature : Article DOI : 10.3138/carto.49.3.2440 En ligne : http://www.utpjournals.press/doi/full/10.3138/carto.49.3.2440 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=74098
in Cartographica > vol 49 n° 3 (September 2014) . - pp 175 -187[article]Exemplaires(1)
Code-barres Cote Support Localisation Section Disponibilité 031-2014031 RAB Revue Centre de documentation En réserve L003 Disponible Virtual and augmented reality interfaces: empirical findings and implications for spatial visualization / Nick Hedley (2001)
contenu dans Mapping the 21st century: the 20th International Cartographic Conference, ICC 2001, Beijing, China, August 6 - 10, 2001, vol 4. Proceedings / L. Li (2001)
Titre : Virtual and augmented reality interfaces: empirical findings and implications for spatial visualization Type de document : Article/Communication Auteurs : Nick Hedley, Auteur Editeur : International Cartographic Association ICA - Association cartographique internationale ACI Année de publication : 2001 Conférence : ICC 2001, 20th International Cartographic Conference ICA, Mapping the 21th century 06/08/2001 10/08/2001 Pékin Chine OA Proceedings Importance : pp 2606 - 2613 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Vedettes matières IGN] Géomatique
[Termes IGN] données localisées
[Termes IGN] interface utilisateur
[Termes IGN] réalité augmentée
[Termes IGN] réalité virtuelle
[Termes IGN] visualisation 3DRésumé : (Auteur) This is an exciting and challenging time for researchers of visualization and spatial knowledge integration. We are at a new frontier in geographic visualization research. Recent technological development has produced tools and techniques that change the nature of geographic visualization significantly, especially interfaces, interactions and metaphors. It is essential that the field of geographic visualization understand these technologies, and more importantly, understand their relationship with people and the knowledge that results from interactions with them. New spatial visualization technologies are emerging that fundamentally change the nature of interaction and spatial knowledge acquisition from visualizations. Virtual Environments (VE) allow users to explore spatial information using a diverse range of visualization artifacts, interaction modalities and control devices. Experiences in such environments can be powerful. However, like interfaces, every VE provides a unique set of affordances and inherent limitations for visualization a interaction. New interface technologies are emerging that are flexible, portable and more readily combined with everyday practice than existing semi- and fully-immersive VE technologies. Augmented Reality (AR) an emergent technology which enhances real-world settings with virtual objects. The resulting systems provide compelling visualization and interaction experiences that are easily integrated with day-to-day practice. These characteristics have significant potential as future spatial visualization systems. This paper presents key issues and challenges in geographic visualization interfaces using virtual environments with a focus on Augmented Reality. The past two years of research has led to the design and implementation of several virtual environments for spatial visualization, including a fully-immersive VE, and several Augmented Reality visualization systems that allow both non-immersion and full immersion. A sequence of user experiments was undertaken to study mental model formation, conceptual change and behavioral interactions with these interface technologies. Empirical and anecdotal findings are presented from the development and testing of these interfaces. The implications and significance of these findings for geographic visualization and cartographic practice are discussed. Future prospects are discussed and research directions are proposed. This work identifies key issues to guide future spatial visualization interface design and development, and to maximize the potential of these new technologies. Numéro de notice : C2001-049 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Communication nature-HAL : ComAvecCL&ActesPubliésIntl DOI : sans En ligne : https://icaci.org/files/documents/ICC_proceedings/ICC2001/icc2001/file/f16023.pd [...] Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=64956