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Auteur Shen Ying |
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A two-level topological model for 3D features in CityGML / Lin Li in Computers, Environment and Urban Systems, vol 59 (September 2016)
[article]
Titre : A two-level topological model for 3D features in CityGML Type de document : Article/Communication Auteurs : Lin Li, Auteur ; Feng Luo, Auteur ; Haihong Zhu, Auteur ; Shen Ying, Auteur ; Zhigang Zhao, Auteur Année de publication : 2016 Article en page(s) : pp 11- 24 Note générale : bibliographie Langues : Anglais (eng) Descripteur : [Vedettes matières IGN] Applications SIG
[Termes IGN] CityGML
[Termes IGN] contrainte de cohérence
[Termes IGN] intégrité topologique
[Termes IGN] modèle 3D de l'espace urbain
[Termes IGN] modèle topologique de données
[Termes IGN] niveau de détail
[Termes IGN] objet géographique 3D
[Termes IGN] primitive géométrique
[Termes IGN] relation topologique
[Termes IGN] relation topologique 3D
[Termes IGN] SIG 3DRésumé : (auteur) CityGML, as the standard for the representation and exchange of 3D city models, contains rich information in terms of geometry, semantics, topology and appearance. With respect to topology, CityGML adopts the XLink approach to represent topological relationships between different geometric aggregates or thematic features; however, it is limited to shared objects. This paper proposes a two-level model for representing 3D topological relationships in CityGML: high-level (semantic-level) topology between semantic features and low-level (geometric-level) topology between geometric primitives. Five topological relationships are adopted in this model: touch, in, equal, overlap and disjoint. The semantic-level topology is derived from the geometric-level topology on the basis of the shared geometric primitives. To maintain the 3D topology, topological consistency rules are presented. An Application Domain Extension, called TopoADE, is proposed for the implementation of the topological model. The TopoADE consists of three modules: Topology, Feature and Geometry. Finally, 3D city models with LoD1 to LoD4 are used to test this model. Experimentation on those data sets indicates a validation of the proposed topological model in CityGML. Numéro de notice : A2016-405 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1016/j.compenvurbsys.2016.04.007 Date de publication en ligne : 12/05/2016 En ligne : http://dx.doi.org/10.1016/j.compenvurbsys.2016.04.007 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=81228
in Computers, Environment and Urban Systems > vol 59 (September 2016) . - pp 11- 24[article]Modelling the spatial evolution of map objects by map agents / Shen Ying in Geocarto international, vol 31 n° 3 - 4 (March - April 2016)
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Titre : Modelling the spatial evolution of map objects by map agents Type de document : Article/Communication Auteurs : Shen Ying, Auteur ; Wan Wen, Auteur ; Yuan Wan, Auteur ; XinQiao Duan, Auteur Année de publication : 2016 Article en page(s) : pp 408 - 427 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] agent (intelligence artificielle)
[Termes IGN] connexité (topologie)
[Termes IGN] échelle cartographique
[Termes IGN] modèle orienté agent
[Termes IGN] objet cartographique
[Termes IGN] représentation multiple
[Vedettes matières IGN] GénéralisationRésumé : (Auteur) To overcome the weakness of modelling the relationships between map objects that represent the same geographic entities or phenomena at different times and scales, an agent-based approach is presented to modelling of the spatial evolution of map objects for better understanding of the evolutional process of different maps. Map agents are used to establish and manage the many-to-many corresponding relationships between map objects, and they render map objects active rather than traditionally passive. The evolutions of map objects are modelled by map agents using association and generation relationships to model the connectivity between map objects. This effort reduces the workload of multi-scale map updating by avoiding update of the entire map; instead, it simply allows map agents to detect, perceive and choose suitable behaviours on which to operate and update a spatially evolving object. Experiments of specific examples are presented to demonstrate the feasibility and the effectiveness of our approach. Numéro de notice : A2016-156 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1080/10106049.2015.1054440 Date de publication en ligne : 25/06/2015 En ligne : http://www.tandfonline.com/doi/full/10.1080/10106049.2015.1054440 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=80398
in Geocarto international > vol 31 n° 3 - 4 (March - April 2016) . - pp 408 - 427[article]Exemplaires(1)
Code-barres Cote Support Localisation Section Disponibilité 059-2016021 RAB Revue Centre de documentation En réserve L003 Disponible Construction of 3D volumetric objects for a 3D cadastral system / Shen Ying in Transactions in GIS, vol 19 n° 5 (October 2015)
[article]
Titre : Construction of 3D volumetric objects for a 3D cadastral system Type de document : Article/Communication Auteurs : Shen Ying, Auteur ; Renzhong Guo, Auteur ; Lin Li, Auteur ; et al., Auteur Année de publication : 2015 Article en page(s) : pp 758 – 779 Note générale : bibliographie Langues : Anglais (eng) Descripteur : [Vedettes matières IGN] Applications SIG
[Termes IGN] adjacence
[Termes IGN] cadastre
[Termes IGN] cadastre 3D
[Termes IGN] modélisation 3D
[Termes IGN] parcelle cadastrale
[Termes IGN] reconstruction 3D
[Termes IGN] topologieRésumé : (auteur) This article presents a new method to illustrate the feasibility of 3D topology creation. We base the 3D construction process on testing real cases of implementation of 3D parcels construction in a 3D cadastral system. With the utilization and development of dense urban space, true 3D geometric volume primitives are needed to represent 3D parcels with the adjacency and incidence relationship. We present an effective straightforward approach to identifying and constructing the valid volumetric cadastral object from the given faces, and build the topological relationships among 3D cadastral objects on-the-fly, based on input consisting of loose boundary 3D faces made by surveyors. This is drastically different from most existing methods, which focus on the validation of single volumetric objects after the assumption of the object's creation. Existing methods do not support the needed types of geometry/topology (e.g. non 2-manifold, singularities) and how to create and maintain valid 3D parcels is still a challenge in practice. We will show that the method does not change the faces themselves and faces in a given input are independently specified. Various volumetric objects, including non-manifold 3D cadastral objects (legal spaces), can be constructed correctly by this method, as will be shown from the results. Numéro de notice : A2015-686 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1111/tgis.12129 En ligne : http://dx.doi.org/10.1111/tgis.12129 Format de la ressource électronique : Url article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=78332
in Transactions in GIS > vol 19 n° 5 (October 2015) . - pp 758 – 779[article]