Détail de l'auteur
Auteur Songshan Yue |
Documents disponibles écrits par cet auteur (2)
Ajouter le résultat dans votre panier Affiner la recherche Interroger des sources externes
Service-oriented model-encapsulation strategy for sharing and integrating heterogeneous geo-analysis models in an open web environment / Songshan Yue in ISPRS Journal of photogrammetry and remote sensing, vol 114 (April 2016)
[article]
Titre : Service-oriented model-encapsulation strategy for sharing and integrating heterogeneous geo-analysis models in an open web environment Type de document : Article/Communication Auteurs : Songshan Yue, Auteur ; Min Chen, Auteur ; Yongning Wen, Auteur ; Guonian Lu, Auteur Année de publication : 2016 Article en page(s) : pp 258 – 273 Note générale : bibliographie Langues : Anglais (eng) Descripteur : [Vedettes matières IGN] Géomatique web
[Termes IGN] analyse spatiale
[Termes IGN] architecture orientée services
[Termes IGN] code source libre
[Termes IGN] encapsulation
[Termes IGN] informatique en nuage
[Termes IGN] modèle analytique
[Termes IGN] plateforme logicielle
[Termes IGN] service web
[Termes IGN] web des données
[Termes IGN] Web Processing ServiceRésumé : (auteur) Earth environment is extremely complicated and constantly changing; thus, it is widely accepted that the use of a single geo-analysis model cannot accurately represent all details when solving complex geo-problems. Over several years of research, numerous geo-analysis models have been developed. However, a collaborative barrier between model providers and model users still exists. The development of cloud computing has provided a new and promising approach for sharing and integrating geo-analysis models across an open web environment. To share and integrate these heterogeneous models, encapsulation studies should be conducted that are aimed at shielding original execution differences to create services which can be reused in the web environment. Although some model service standards (such as Web Processing Service (WPS) and Geo Processing Workflow (GPW)) have been designed and developed to help researchers construct model services, various problems regarding model encapsulation remain. (1) The descriptions of geo-analysis models are complicated and typically require rich-text descriptions and case-study illustrations, which are difficult to fully represent within a single web request (such as the GetCapabilities and DescribeProcess operations in the WPS standard). (2) Although Web Service technologies can be used to publish model services, model users who want to use a geo-analysis model and copy the model service into another computer still encounter problems (e.g., they cannot access the model deployment dependencies information). This study presents a strategy for encapsulating geo-analysis models to reduce problems encountered when sharing models between model providers and model users and supports the tasks with different web service standards (e.g., the WPS standard). A description method for heterogeneous geo-analysis models is studied. Based on the model description information, the methods for encapsulating the model-execution program to model services and for describing model-service deployment information are also included in the proposed strategy. Hence, the model-description interface, model-execution interface and model-deployment interface are studied to help model providers and model users more easily share, reuse and integrate geo-analysis models in an open web environment. Finally, a prototype system is established, and the WPS standard is employed as an example to verify the capability and practicability of the model-encapsulation strategy. The results show that it is more convenient for modellers to share and integrate heterogeneous geo-analysis models in cloud computing platforms. Numéro de notice : A2016-537 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1016/j.isprsjprs.2015.11.002 En ligne : https://doi.org/10.1016/j.isprsjprs.2015.11.002 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=81681
in ISPRS Journal of photogrammetry and remote sensing > vol 114 (April 2016) . - pp 258 – 273[article]A function-based linear map symbol building and rendering method using shader language / Songshan Yue in International journal of geographical information science IJGIS, vol 30 n° 1-2 (January - February 2016)
[article]
Titre : A function-based linear map symbol building and rendering method using shader language Type de document : Article/Communication Auteurs : Songshan Yue, Auteur ; Jianshun Yang, Auteur ; Min Chen, Auteur ; et al., Auteur Année de publication : 2016 Article en page(s) : pp 143 - 167 Note générale : bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] communication cartographique
[Termes IGN] détail topographique
[Termes IGN] figuré linéaire
[Termes IGN] rendu réaliste
[Termes IGN] route
[Termes IGN] signe conventionnel
[Termes IGN] Styled Layer Descriptor
[Termes IGN] symbole graphique
[Termes IGN] visée oblique
[Vedettes matières IGN] CartologieRésumé : (auteur) Maps are widely used to visualize geo-information so that map users can develop related understandings about the real world. Such a process for communicating information is largely dependent on the rendering of map elements using different symbols (points and linear and area symbols). To meet the demand of more dynamic and comprehensive visualization in map rendering, it is essential to improve the rendering efficiency. This paper focuses on these research topics, especially the difficulty in constructing and drawing linear map symbols. By employing shader language, a function-based linear symbol building and rendering method is presented in this paper. The basic idea of this function-based method is to build a map-rendering solution that employs graphic processing unit (GPU) acceleration technology to improve the rendering efficiency. A ‘function’ is used to represent the algorithm that draws certain simple or complex linear map symbols. This function reflects the structure of a linear map symbol (describing the symbol construction information) and also the rendering process of the symbolized linear map elements (handled on a per-pixel basis by the shader program). Based on the Open Geospatial Consortium (OGC), Styled Layer Descriptor (SLD) specifications, four basic line types (i.e., solid lines, dashed lines, gradient color lines, and transition lines) are implemented in the proposed method, and the implementation of line markers, line joins and line caps is also discussed. Three experiments are conducted to demonstrate improvements in map rendering. The results show that a variety of linear map symbols can be constructed in a uniform way, which suggests that the proposed method addresses the difficulty in drawing linear map symbols. With this method, the efficiency of rendering linear map elements is substantially improved compared to using the graphics device interface plus (GDI+) and anti-grain geometry (AGG) methods; it also provides an applicable approach for developing map rendering systems. Using this function-based concept, the complexity of building linear map symbols and drawing linear map elements can be decreased. Numéro de notice : A2016-086 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.1080/13658816.2015.1077964 En ligne : https://doi.org/10.1080/13658816.2015.1077964 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=79871
in International journal of geographical information science IJGIS > vol 30 n° 1-2 (January - February 2016) . - pp 143 - 167[article]Exemplaires(1)
Code-barres Cote Support Localisation Section Disponibilité 079-2016011 RAB Revue Centre de documentation En réserve L003 Disponible