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Auteur Louise Ansart |
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Design and implementation of a 4D Web application for analytical visualization of smart city applications / Syed Monjur Murshed in ISPRS International journal of geo-information, vol 7 n° 7 (July 2018)
[article]
Titre : Design and implementation of a 4D Web application for analytical visualization of smart city applications Type de document : Article/Communication Auteurs : Syed Monjur Murshed, Auteur ; Ayah Mohammad Al-Hyari, Auteur ; Jochen Wendel, Auteur ; Louise Ansart, Auteur Année de publication : 2018 Note générale : Bibliographie Langues : Anglais (eng) Descripteur : [Termes IGN] bibliothèque logicielle
[Termes IGN] données localisées 3D
[Termes IGN] globe virtuel
[Termes IGN] HTML
[Termes IGN] interface web
[Termes IGN] Javascript (langage de script)
[Termes IGN] visualisation 4D
[Termes IGN] visualisation dynamique
[Termes IGN] webGL
[Vedettes matières IGN] GéovisualisationRésumé : (Auteur) Contemporary development of computer hardware and software, WebGIS and geo-web services as well as the availability of semantic 3D city models, facilitate flexible and dynamic implementation of web applications. The aim of this paper is to introduce 4D CANVAS, a web-based application for dynamic visualization of 3D geospatial data for improved decision making in smart city applications. It is based on the Cesium Virtual Globe, an open-source JavaScript library developed with HTML5 and WebGL. At first, different data formats such as JSON, GeoJSON, Cesium Markup Language (CZML) and 3D Tiles are evaluated for their suitability in 4D visualization applications. Then, an interactive Graphical User Interface (GUI) is built observing the principle of cartographic standards to view, manage, understand and explore different simulation outputs at multiple spatial (3D surface of buildings) and temporal (hourly, daily, monthly) resolutions. In this regard, multiple tools such as aggregation, data classification, etc. are developed utilizing JavaScript libraries. As a proof of concept, two energy simulations and their outputs of different spatial and temporal resolutions are demonstrated in five Asian and European cities. Finally, the 4D CANVAS is deployed both in desktop and multi-touch screens. The proposed application allows easy integration of any other geospatial simulation results, thereby helps the users from different sectors to explore them interactively in 4D. Numéro de notice : A2018-348 Affiliation des auteurs : non IGN Thématique : GEOMATIQUE Nature : Article nature-HAL : ArtAvecCL-RevueIntern DOI : 10.3390/ijgi7070276 Date de publication en ligne : 12/07/2018 En ligne : https://doi.org/10.3390/ijgi7070276 Format de la ressource électronique : URL article Permalink : https://documentation.ensg.eu/index.php?lvl=notice_display&id=90573
in ISPRS International journal of geo-information > vol 7 n° 7 (July 2018)[article]